Remove unnecessary update_symbols call
For cg_llvm update_symbols merely sets a flag, so changing the position or removing an additional call doesn't have any effect.
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502d6aa47b
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203b622a65
1 changed files with 5 additions and 11 deletions
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@ -333,10 +333,6 @@ fn link_rlib<'a, B: ArchiveBuilder<'a>>(
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ab.inject_dll_import_lib(&raw_dylib_name, &raw_dylib_imports, tmpdir);
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}
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// After adding all files to the archive, we need to update the
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// symbol table of the archive.
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ab.update_symbols();
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// Note that it is important that we add all of our non-object "magical
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// files" *after* all of the object files in the archive. The reason for
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// this is as follows:
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@ -365,13 +361,6 @@ fn link_rlib<'a, B: ArchiveBuilder<'a>>(
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// normal linkers for the platform.
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let metadata = create_rmeta_file(sess, codegen_results.metadata.raw_data());
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ab.add_file(&emit_metadata(sess, &metadata, tmpdir));
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// After adding all files to the archive, we need to update the
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// symbol table of the archive. This currently dies on macOS (see
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// #11162), and isn't necessary there anyway
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if !sess.target.is_like_osx {
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ab.update_symbols();
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}
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}
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RlibFlavor::StaticlibBase => {
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@ -381,6 +370,11 @@ fn link_rlib<'a, B: ArchiveBuilder<'a>>(
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}
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}
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}
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// After adding all files to the archive, we need to update the
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// symbol table of the archive.
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ab.update_symbols();
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return Ok(ab);
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}
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