Tweak binding map computation

This commit is contained in:
Nadrieril 2023-11-22 01:15:36 +01:00
parent 342ea15490
commit b31735a401

View file

@ -3190,11 +3190,11 @@ impl<'a: 'ast, 'b, 'ast, 'tcx> LateResolutionVisitor<'a, 'b, 'ast, 'tcx> {
self.resolve_pattern_top(&local.pat, PatternSource::Let);
}
/// build a map from pattern identifiers to binding-info's.
/// this is done hygienically. This could arise for a macro
/// that expands into an or-pattern where one 'x' was from the
/// user and one 'x' came from the macro.
fn binding_mode_map(&mut self, pat: &Pat) -> FxIndexMap<Ident, BindingInfo> {
/// Build a map from pattern identifiers to binding-info's, and check the bindings are
/// consistent when encountering or-patterns.
/// This is done hygienically: this could arise for a macro that expands into an or-pattern
/// where one 'x' was from the user and one 'x' came from the macro.
fn compute_and_check_binding_map(&mut self, pat: &Pat) -> FxIndexMap<Ident, BindingInfo> {
let mut binding_map = FxIndexMap::default();
pat.walk(&mut |pat| {
@ -3207,9 +3207,8 @@ impl<'a: 'ast, 'b, 'ast, 'tcx> LateResolutionVisitor<'a, 'b, 'ast, 'tcx> {
PatKind::Or(ref ps) => {
// Check the consistency of this or-pattern and
// then add all bindings to the larger map.
for bm in self.check_consistent_bindings(ps) {
binding_map.extend(bm);
}
let bm = self.compute_and_check_or_pat_binding_map(ps);
binding_map.extend(bm);
return false;
}
_ => {}
@ -3228,18 +3227,19 @@ impl<'a: 'ast, 'b, 'ast, 'tcx> LateResolutionVisitor<'a, 'b, 'ast, 'tcx> {
)
}
/// Checks that all of the arms in an or-pattern have exactly the
/// same set of bindings, with the same binding modes for each.
fn check_consistent_bindings(
/// Compute the binding map for an or-pattern. Checks that all of the arms in the or-pattern
/// have exactly the same set of bindings, with the same binding modes for each.
/// Returns the computed binding map.
fn compute_and_check_or_pat_binding_map(
&mut self,
pats: &[P<Pat>],
) -> Vec<FxIndexMap<Ident, BindingInfo>> {
// pats is consistent.
) -> FxIndexMap<Ident, BindingInfo> {
let mut missing_vars = FxIndexMap::default();
let mut inconsistent_vars = FxIndexMap::default();
// 1) Compute the binding maps of all arms.
let maps = pats.iter().map(|pat| self.binding_mode_map(pat)).collect::<Vec<_>>();
let maps =
pats.iter().map(|pat| self.compute_and_check_binding_map(pat)).collect::<Vec<_>>();
// 2) Record any missing bindings or binding mode inconsistencies.
for (map_outer, pat_outer) in maps.iter().zip(pats.iter()) {
@ -3248,13 +3248,11 @@ impl<'a: 'ast, 'b, 'ast, 'tcx> LateResolutionVisitor<'a, 'b, 'ast, 'tcx> {
.iter()
.zip(pats.iter())
.filter(|(_, pat)| pat.id != pat_outer.id)
.flat_map(|(map, _)| map)
.map(|(key, binding)| (key.name, map_outer.get(key), binding));
.flat_map(|(map, _)| map);
let inners = inners.collect::<Vec<_>>();
for (name, info, &binding_inner) in inners {
match info {
for (key, binding_inner) in inners {
let name = key.name;
match map_outer.get(key) {
None => {
// The inner binding is missing in the outer.
let binding_error =
@ -3295,15 +3293,19 @@ impl<'a: 'ast, 'b, 'ast, 'tcx> LateResolutionVisitor<'a, 'b, 'ast, 'tcx> {
self.report_error(v.0, ResolutionError::VariableBoundWithDifferentMode(name, v.1));
}
// 5) Finally bubble up all the binding maps.
maps
// 5) Bubble up the final binding map.
let mut binding_map = FxIndexMap::default();
for bm in maps {
binding_map.extend(bm);
}
binding_map
}
/// Check the consistency of the outermost or-patterns.
fn check_consistent_bindings_top(&mut self, pat: &'ast Pat) {
/// Check the consistency of bindings wrt or-patterns.
fn check_consistent_bindings(&mut self, pat: &'ast Pat) {
pat.walk(&mut |pat| match pat.kind {
PatKind::Or(ref ps) => {
self.check_consistent_bindings(ps);
let _ = self.compute_and_check_or_pat_binding_map(ps);
false
}
_ => true,
@ -3336,7 +3338,7 @@ impl<'a: 'ast, 'b, 'ast, 'tcx> LateResolutionVisitor<'a, 'b, 'ast, 'tcx> {
visit::walk_pat(self, pat);
self.resolve_pattern_inner(pat, pat_src, bindings);
// This has to happen *after* we determine which pat_idents are variants:
self.check_consistent_bindings_top(pat);
self.check_consistent_bindings(pat);
}
/// Resolve bindings in a pattern. This is a helper to `resolve_pattern`.