Now that branch and MC/DC mappings have been split out into separate types and
vectors, this enum is no longer needed, since it only represents ordinary
"code" regions.
(We can revisit this decision if we ever add support for other region kinds,
such as skipped regions or expansion regions. But at that point, we might just
add new structs/vectors for those kinds as well.)
Account for immutably borrowed locals in MIR copy-prop and GVN
For the most part, we consider that immutably borrowed `Freeze` locals still fulfill SSA conditions. As the borrow is immutable, any use of the local will have the value given by the single assignment, and there can be no surprise.
This allows copy-prop to merge a non-borrowed local with a borrowed local. We chose to keep copy-classes heads unborrowed, as those may be easier to optimize in later passes.
This also allows to GVN the value behind an immutable borrow. If a SSA local is borrowed, dereferencing that borrow is equivalent to copying the local's value: re-executing the assignment between the borrow and the dereference would be UB.
r? `@ghost` for perf
coverage: Clean up creation of MC/DC condition bitmaps
This PR improves the code for creating and initializing [MC/DC](https://en.wikipedia.org/wiki/Modified_condition/decision_coverage) condition bitmap variables, as introduced by #123409 and modified by #124255.
- The condition bitmap variables are now created eagerly at the start of per-function codegen, via a new `init_coverage` method in `CoverageInfoBuilderMethods`. This avoids having to retroactively create the bitmaps while doing codegen for an individual coverage statement.
- As a result, we can now create and initialize those bitmaps using existing safe APIs, instead of having to perform our own unsafe call to `llvm::LLVMBuildAlloca`.
- This PR also tweaks the way we count the number of condition bitmaps needed, by tracking the total number of bitmaps needed (max depth + 1), instead of only tracking the maximum depth. This reduces the potential for subtle off-by-one confusion.
Use `tcx.types.unit` instead of `Ty::new_unit(tcx)`
I don't think there is any need for the function, given that we can just access the `.types`, similarly to all other primitives?
because we are already marking unions `NoPropagation` in
`CanConstProp::check()`. That is enough to prevent any attempts
at const propagating unions and this second check is not needed.
Also improve a comment in `CanConstProp::check()`
Mark unions non-const-propagatable in `KnownPanicsLint` without calling layout
Fixes#123710
The ICE occurs during the layout calculation of the union `InvalidTag` in #123710 because the following assert fails:5fe8b697e7/compiler/rustc_abi/src/layout.rs (L289-L292)
The layout calculation is invoked by `KnownPanicsLint` when it is trying to figure out which locals it can const prop. Since `KnownPanicsLint` is never actually going to const props unions thanks to PR https://github.com/rust-lang/rust/pull/121628 there's no point calling layout to check if it can. So in this fix I skip the call to layout and just mark the local non-const propagatable if it is a union.
MCDC coverage: support nested decision coverage
#123409 provided the initial MCDC coverage implementation.
As referenced in #124144, it does not currently support "nested" decisions, like the following example :
```rust
fn nested_if_in_condition(a: bool, b: bool, c: bool) {
if a && if b || c { true } else { false } {
say("yes");
} else {
say("no");
}
}
```
Note that there is an if-expression (`if b || c ...`) embedded inside a boolean expression in the decision of an outer if-expression.
This PR proposes a workaround for this cases, by introducing a Decision context stack, and by handing several `temporary condition bitmaps` instead of just one.
When instrumenting boolean expressions, if the current node is a leaf condition (i.e. not a `||`/`&&` logical operator nor a `!` not operator), we insert a new decision context, such that if there are more boolean expressions inside the condition, they are handled as separate expressions.
On the codegen LLVM side, we allocate as many `temp_cond_bitmap`s as necessary to handle the maximum encountered decision depth.
Add decision_depth field to TVBitmapUpdate/CondBitmapUpdate statements
Add decision_depth field to BcbMappingKinds MCDCBranch and MCDCDecision
Add decision_depth field to MCDCBranchSpan and MCDCDecisionSpan
Do `check_coroutine_obligations` once per typeck root
We only need to do `check_coroutine_obligations` once per typeck root, especially since the new solver can't really (easily) associate which obligations correspond to which coroutines.
This requires us to move the checks for sized coroutine fields into `mir_coroutine_witnesses`, but that's fine imo.
r? lcnr
deref patterns: lower deref patterns to MIR
This lowers deref patterns to MIR. This is a bit tricky because this is the first kind of pattern that requires storing a value in a temporary. Thanks to https://github.com/rust-lang/rust/pull/123324 false edges are no longer a problem.
The thing I'm not confident about is the handling of fake borrows. This PR ignores any fake borrows inside a deref pattern. We are guaranteed to at least fake borrow the place of the first pointer value, which could be enough, but I'm not certain.
weak lang items are not allowed to be #[track_caller]
For instance the panic handler will be called via this import
```rust
extern "Rust" {
#[lang = "panic_impl"]
fn panic_impl(pi: &PanicInfo<'_>) -> !;
}
```
A `#[track_caller]` would add an extra argument and thus make this the wrong signature.
The 2nd commit is a consistency rename; based on the docs [here](https://doc.rust-lang.org/unstable-book/language-features/lang-items.html) and [here](https://rustc-dev-guide.rust-lang.org/lang-items.html) I figured "lang item" is more widely used. (In the compiler output, "lang item" and "language item" seem to be pretty even.)
Add simple async drop glue generation
This is a prototype of the async drop glue generation for some simple types. Async drop glue is intended to behave very similar to the regular drop glue except for being asynchronous. Currently it does not execute synchronous drops but only calls user implementations of `AsyncDrop::async_drop` associative function and awaits the returned future. It is not complete as it only recurses into arrays, slices, tuples, and structs and does not have same sensible restrictions as the old `Drop` trait implementation like having the same bounds as the type definition, while code assumes their existence (requires a future work).
This current design uses a workaround as it does not create any custom async destructor state machine types for ADTs, but instead uses types defined in the std library called future combinators (deferred_async_drop, chain, ready_unit).
Also I recommend reading my [explainer](https://zetanumbers.github.io/book/async-drop-design.html).
This is a part of the [MCP: Low level components for async drop](https://github.com/rust-lang/compiler-team/issues/727) work.
Feature completeness:
- [x] `AsyncDrop` trait
- [ ] `async_drop_in_place_raw`/async drop glue generation support for
- [x] Trivially destructible types (integers, bools, floats, string slices, pointers, references, etc.)
- [x] Arrays and slices (array pointer is unsized into slice pointer)
- [x] ADTs (enums, structs, unions)
- [x] tuple-like types (tuples, closures)
- [ ] Dynamic types (`dyn Trait`, see explainer's [proposed design](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#async-drop-glue-for-dyn-trait))
- [ ] coroutines (https://github.com/rust-lang/rust/pull/123948)
- [x] Async drop glue includes sync drop glue code
- [x] Cleanup branch generation for `async_drop_in_place_raw`
- [ ] Union rejects non-trivially async destructible fields
- [ ] `AsyncDrop` implementation requires same bounds as type definition
- [ ] Skip trivially destructible fields (optimization)
- [ ] New [`TyKind::AdtAsyncDestructor`](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#adt-async-destructor-types) and get rid of combinators
- [ ] [Synchronously undroppable types](https://github.com/zetanumbers/posts/blob/main/async-drop-design.md#exclusively-async-drop)
- [ ] Automatic async drop at the end of the scope in async context
This clears the way for larger changes to how branches are handled by the
coverage instrumentor, in order to support branch coverage for more language
constructs.
Implement Modified Condition/Decision Coverage
This is an implementation based on llvm backend support (>= 18) by `@evodius96` and branch coverage support by `@Zalathar.`
### Major changes:
* Add -Zcoverage-options=mcdc as switch. Now coverage options accept either `no-branch`, `branch`, or `mcdc`. `mcdc` also enables `branch` because it is essential to work.
* Add coverage mapping for MCDCBranch and MCDCDecision. Note that MCDCParameter evolves from llvm 18 to llvm 19. The mapping in rust side mainly references to 19 and is casted to 18 types in llvm wrapper.
* Add wrapper for mcdc instrinc functions from llvm. And inject associated statements to mir.
* Add BcbMappingKind::Decision, I'm not sure is it proper but can't find a better way temporarily.
* Let coverage-dump support parsing MCDCBranch and MCDCDecision from llvm ir.
* Add simple tests to check whether mcdc works.
* Same as clang, currently rustc does not generate instrument for decision with more than 6 condtions or only 1 condition due to considerations of resource.
### Implementation Details
1. To get information about conditions and decisions, `MCDCState` in `BranchInfoBuilder` is used during hir lowering to mir. For expressions with logical op we call `Builder::visit_coverage_branch_operation` to record its sub conditions, generate condition ids for them and save their spans (to construct the span of whole decision). This process mainly references to the implementation in clang and is described in comments over `MCDCState::record_conditions`. Also true marks and false marks introduced by branch coverage are used to detect where the decision evaluation ends: the next id of the condition == 0.
2. Once the `MCDCState::decision_stack` popped all recorded conditions, we can ensure that the decision is checked over and push it into `decision_spans`. We do not manually insert decision span to avoid complexity from then_else_break in nested if scopes.
3. When constructing CoverageSpans, add condition info to BcbMappingKind::Branch and decision info to BcbMappingKind::Decision. If the branch mapping has non-zero condition id it will be transformed to MCDCBranch mapping and insert `CondBitmapUpdate` statements to its evaluated blocks. While decision bcb mapping will insert `TestVectorBitmapUpdate` in all its end blocks.
### Usage
```bash
echo "[build]\nprofiler=true" >> config.toml
./x build --stage 1
./x test tests/coverage/mcdc_if.rs
```
to build the compiler and run tests.
```shell
export PATH=path/to/llvm-build:$PATH
rustup toolchain link mcdc build/host/stage1
cargo +mcdc rustc --bin foo -- -Cinstrument-coverage -Zcoverage-options=mcdc
cd target/debug
LLVM_PROFILE_FILE="foo.profraw" ./foo
llvm-profdata merge -sparse foo.profraw -o foo.profdata
llvm-cov show ./foo -instr-profile=foo.profdata --show-mcdc
```
to check "foo" code.
### Problems to solve
For now decision mapping will insert statements to its all end blocks, which may be optimized by inserting a final block of the decision. To do this we must also trace the evaluated value at each end of the decision and join them separately.
This implementation is not heavily tested so there should be some unrevealed issues. We are going to check our rust products in the next. Please let me know if you had any suggestions or comments.
Disable SimplifyToExp in MatchBranchSimplification
Due to the miscompilation mentioned in #124150, We need to disable MatchBranchSimplification temporarily.
To fully resolve this issue, my plan is:
1. Disable SimplifyToExp in MatchBranchSimplification (this PR).
2. Remove all potentially unclear transforms in #124122.
3. Gradually add back the removed transforms (possibly multiple PRs).
r? `@Nilstrieb` or `@oli-obk`