Tweak await span to not contain dot
Fixes a discrepancy between method calls and await expressions where the latter are desugared to have a span that *contains* the dot (i.e. `.await`) but method call identifiers don't contain the dot. This leads to weird suggestions suggestions in borrowck -- see linked issue.
Fixes#110761
This mostly touches a bunch of tests to tighten their `await` span.
`inline(always)` for `lt`/`le`/`ge`/`gt` on integers and floats
I happened to notice one of these not getting inlined as part of `Range::next` in <https://rust.godbolt.org/z/4WKWWxj1G>
```rust
bb1: {
StorageLive(_5);
_6 = &mut _4;
StorageLive(_21);
StorageLive(_14);
StorageLive(_15);
_15 = &((*_6).0: usize);
StorageLive(_16);
_16 = &((*_6).1: usize);
_14 = <usize as PartialOrd>::lt(move _15, move _16) -> bb7;
}
```
So since a call for something that's just one instruction is never the right choice, `#[inline(always)]` seems appropriate, like we have it on things like the rotate methods on integers.
Improve internal field comments on `slice::Iter(Mut)`
I wrote these in a previous PR that I ended up withdrawing, so might as well submit them separately.
`@bors` rollup=always
Make sure that some stdlib method signatures aren't accidental refinements
In the process of implementing https://rust-lang.github.io/rfcs/3245-refined-impls.html, I found a bunch of stdlib implementations that accidentally "refined" their method signatures by dropping (unnecessary) bounds.
This isn't currently a problem, but may become one if/when method signature refining is stabilized in the future. Shouldn't hurt to make these signatures a bit more accurate anyways.
NOTE (just to be clear lol): This does not affect behavior at all, since we don't actually take advantage of refined implementations yet!
Use MIR's `Offset` for pointer `add` too
~~Status: draft while waiting for #110822 to land, since this is built atop that.~~
~~r? `@ghost~~`
Canonical Rust code has mostly moved to `add`/`sub` on pointers, which take `usize`, instead of `offset` which takes `isize`. (And, relatedly, when `sub_ptr` was added it turned out it replaced every single in-tree use of `offset_from`, because `usize` is just so much more useful than `isize` in Rust.)
Unfortunately, `intrinsics::offset` could only accept `*const` and `isize`, so there's a *huge* amount of type conversions back and forth being done. They're identity conversions in the backend, but still end up producing quite a lot of unhelpful MIR.
This PR changes `intrinsics::offset` to accept `*const` *and* `*mut` along with `isize` *and* `usize`. Conveniently, the backends and CTFE already handle this, since MIR's `BinOp::Offset` [already supports all four combinations](adaac6b166/compiler/rustc_const_eval/src/transform/validate.rs (L523-L528)).
To demonstrate the difference, I added some `mir-opt/pre-codegen/` tests around slice indexing. Here's the difference to `[T]::get_mut`, since it uses `<*mut _>::add` internally:
```diff
`@@` -79,30 +70,21 `@@` fn slice_get_mut_usize(_1: &mut [u32], _2: usize) -> Option<&mut u32> {
StorageLive(_12); // scope 3 at $SRC_DIR/core/src/slice/index.rs:LL:COL
StorageLive(_9); // scope 6 at $SRC_DIR/core/src/slice/index.rs:LL:COL
_9 = _8 as *mut u32 (PtrToPtr); // scope 11 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- StorageLive(_13); // scope 13 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- _13 = _2 as isize (IntToInt); // scope 13 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- StorageLive(_14); // scope 15 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- StorageLive(_15); // scope 15 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- _15 = _9 as *const u32 (Pointer(MutToConstPointer)); // scope 15 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- _14 = Offset(move _15, _13); // scope 15 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- StorageDead(_15); // scope 15 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- _7 = move _14 as *mut u32 (PtrToPtr); // scope 15 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- StorageDead(_14); // scope 15 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
- StorageDead(_13); // scope 13 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
+ _7 = Offset(_9, _2); // scope 13 at $SRC_DIR/core/src/ptr/mut_ptr.rs:LL:COL
StorageDead(_9); // scope 6 at $SRC_DIR/core/src/slice/index.rs:LL:COL
StorageDead(_12); // scope 3 at $SRC_DIR/core/src/slice/index.rs:LL:COL
StorageDead(_11); // scope 3 at $SRC_DIR/core/src/slice/index.rs:LL:COL
```
1c1c8e442a (diff-a841b6a4538657add3f39bc895744331453d0625e7aace128b1f604f0b63c8fdR80)
I happened to notice one of these not getting inlined as part of `Range::next` in <https://rust.godbolt.org/z/4WKWWxj1G>
```rust
bb1: {
StorageLive(_5);
_6 = &mut _4;
StorageLive(_21);
StorageLive(_14);
StorageLive(_15);
_15 = &((*_6).0: usize);
StorageLive(_16);
_16 = &((*_6).1: usize);
_14 = <usize as PartialOrd>::lt(move _15, move _16) -> bb7;
}
```
So since a call for something this trivial is never the right choice, `#[inline(always)]` seems appropriate.
`remove_dir_all`: try deleting the directory even if `FILE_LIST_DIRECTORY` access is denied
If opening a directory with `FILE_LIST_DIRECTORY` access fails then we should try opening without requesting that access. We may still be able to delete it if it's empty or a link.
Fixes https://github.com/rust-lang/cargo/issues/12042
More core::fmt::rt cleanup.
- Removes the `V1` suffix from the `Argument` and `Flag` types.
- Moves more of the format_args lang items into the `core::fmt::rt` module. (The only remaining lang item in `core::fmt` is `Arguments` itself, which is a public type.)
Part of https://github.com/rust-lang/rust/issues/99012
Follow-up to https://github.com/rust-lang/rust/pull/110616
Document `const {}` syntax for `std::thread_local`.
It exists and is pretty cool. More people should use it.
It was added in #83416 and stabilized in #91355 with the tracking issue #84223.
If opening a directory with `FILE_LIST_DIRECTORY` access fails then we should try opening without requesting that access. We may still be able to delete it if it's empty or a link.
Change memory ordering in System wrapper example
Currently, the `SeqCst` ordering is used, which seems unnecessary:
+ Even `Relaxed` ordering guarantees that all updates are atomic and are executed in total order
+ User code only reads atomic for monitoring purposes, no "happens-before" relationships with actual allocations and deallocations are needed for this
If argumentation above is correct, I propose changing ordering to `Relaxed` to clarify that no synchronization is required here, and improve performance (if somebody copy-pastes this example into their code).
Correct `std::prelude` comment
(Read the changed file first for context.)
First, `alloc` has no prelude.
Second, the docs for `v1` don't matter since the [prelude module] already has all the doc links. The `rust_2021` module for instance also doesnt have a convenient doc page. However as I understand glob imports still cant be used because the items dont have the same stabilisation versions.
[prelude module]: https://doc.rust-lang.org/std/prelude/index.html
docs(std): clarify remove_dir_all errors
When using `remove_dir_all`, I assumed that the function was idempotent and that I could always call it to remove a directory if it existed. That's not the case and it bit me in production, so I figured I'd submit this to clarify the docs.