![]() `riscv32` platform support This PR adds the following RISCV targets to the tier 2 list of targets: - riscv32imafc-unknown-none-elf - riscv32im-unknown-none-elf The rationale behind adding them directly to tier 2, is that the other bare metal targets already exist at tier 2, and these new targets are the same with an additional target feature enabled. As well as the additional targets, this PR fills out the platform support document(s) that were previously missing. ~~The RISC-V bare metal targets don't currently have a platform support document, but this will change soon as the RISC-V team from the Rust-embedded working group will maintain these once https://github.com/davidtwco/rust/pull/1 is merged (and `@davidtwco's` upstream PR is merged after). For the time being you can cc myself or any other member of the RISC-V team: https://github.com/orgs/rust-embedded/teams/riscv.~~ > A tier 2 target must have value to people other than its maintainers. (It may still be a niche target, but it must not be exclusively useful for an inherently closed group.) RISC-V is an open specification, used and accessible to anyone including individuals. > A tier 2 target must have a designated team of developers (the "target maintainers") available to consult on target-specific build-breaking issues, or if necessary to develop target-specific language or library implementation details. This team must have at least 2 developers. This rust-embedded working group's [RISCV team](https://github.com/orgs/rust-embedded/teams/riscv) will maintain these targets. > The target must not place undue burden on Rust developers not specifically concerned with that target. Rust developers are expected to not gratuitously break a tier 2 target, but are not expected to become experts in every tier 2 target, and are not expected to provide target-specific implementations for every tier 2 target. I don't forsee this being an issue, the RISCV team will ensure we avoid undue burden for the general Rust community. > The target must provide documentation for the Rust community explaining how to build for the target using cross-compilation, and explaining how to run tests for the target. If at all possible, this documentation should show how to run Rust programs and tests for the target using emulation, to allow anyone to do so. If the target cannot be feasibly emulated, the documentation should explain how to obtain and work with physical hardware, cloud systems, or equivalent. There are links to resources we maintain in the re wg org in the platform support document. > The target must document its baseline expectations for the features or versions of CPUs, operating systems, libraries, runtime environments, and similar. Documented in the platform support document. > If introducing a new tier 2 or higher target that is identical to an existing Rust target except for the baseline expectations for the features or versions of CPUs, operating systems, libraries, runtime environments, and similar, then the proposed target must document to the satisfaction of the approving teams why the specific difference in baseline expectations provides sufficient value to justify a separate target. New target features in RISCV can drastically change the capability of a CPU, hence the need for a separate target to support different variants. We aim to support any ratified RISCV extensions. > Tier 2 targets must not leave any significant portions of core or the standard library unimplemented or stubbed out, unless they cannot possibly be supported on the target. `core` is fully implemented. > The code generation backend for the target should not have deficiencies that invalidate Rust safety properties, as evaluated by the Rust compiler team. (This requirement does not apply to arbitrary security enhancements or mitigations provided by code generation backends, only to those properties needed to ensure safe Rust code cannot cause undefined behavior or other unsoundness.) If this requirement does not hold, the target must clearly and prominently document any such limitations as part of the target's entry in the target tier list, and ideally also via a failing test in the testsuite. The Rust compiler team must be satisfied with the balance between these limitations and the difficulty of implementing the necessary features. RISCV is a well-established and well-maintained LLVM backend. To the best of my knowledge, the backend won't cause the generated code to have undefined behaviour. > If the target supports C code, and the target has an interoperable calling convention for C code, the Rust target must support that C calling convention for the platform via extern "C". The C calling convention does not need to be the default Rust calling convention for the target, however. The C calling convention is supported by RISCV. > The target must build reliably in CI, for all components that Rust's CI considers mandatory. For the last 4-5 years many of these RISCV targets have been building in CI without any known issues. > The approving teams may additionally require that a subset of tests pass in CI, such as enough to build a functional "hello world" program, ./x.py test --no-run, or equivalent "smoke tests". In particular, this requirement may apply if the target builds host tools, or if the tests in question provide substantial value via early detection of critical problems. Not applicable, in the future we may wish to add qemu tests but this is out of scope for now. > Building the target in CI must not take substantially longer than the current slowest target in CI, and should not substantially raise the maintenance burden of the CI infrastructure. This requirement is subjective, to be evaluated by the infrastructure team, and will take the community importance of the target into account. To the best of my knowledge, this will not induce a burden on the current CI infra. > Tier 2 targets should, if at all possible, support cross-compiling. Tier 2 targets should not require using the target as the host for builds, even if the target supports host tools. Cross-compilation is supported and documented in the platform support document. > In addition to the legal requirements for all targets (specified in the tier 3 requirements), because a tier 2 target typically involves the Rust project building and supplying various compiled binaries, incorporating the target and redistributing any resulting compiled binaries (e.g. built libraries, host tools if any) must not impose any onerous license requirements on any members of the Rust project, including infrastructure team members and those operating CI systems. This is a subjective requirement, to be evaluated by the approving teams. There are no additional license issues to worry about. > Tier 2 targets must not impose burden on the authors of pull requests, or other developers in the community, to ensure that tests pass for the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on tests failing for the target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding the PR breaking tests on a tier 2 target, unless they have opted into such messages. The RISCV team agrees not to do this. > The target maintainers should regularly run the testsuite for the target, and should fix any test failures in a reasonably timely fashion. The RISCV team will fix any issues in a timely manner. |
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compiler | ||
library | ||
LICENSES | ||
src | ||
tests | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
Cargo.lock | ||
Cargo.toml | ||
CODE_OF_CONDUCT.md | ||
config.example.toml | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
README.md | ||
RELEASES.md | ||
rust-bors.toml | ||
rustfmt.toml | ||
triagebot.toml | ||
x | ||
x.ps1 | ||
x.py |
The Rust Programming Language
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.
Table of Contents
Quick Start
Read "Installation" from The Book.
Installing from Source
The Rust build system uses a Python script called x.py
to build the compiler,
which manages the bootstrapping process. It lives at the root of the project.
It also uses a file named config.toml
to determine various configuration
settings for the build. You can see a full list of options in
config.example.toml
.
The x.py
command can be run directly on most Unix systems in the following
format:
./x.py <subcommand> [flags]
This is how the documentation and examples assume you are running x.py
.
See the rustc dev guide if this does not work on your
platform.
More information about x.py
can be found by running it with the --help
flag
or reading the rustc dev guide.
Dependencies
Make sure you have installed the dependencies:
python
3 or 2.7git
- A C compiler (when building for the host,
cc
is enough; cross-compiling may need additional compilers) curl
(not needed on Windows)pkg-config
if you are compiling on Linux and targeting Linuxlibiconv
(already included with glibc on Debian-based distros)
To build Cargo, you'll also need OpenSSL (libssl-dev
or openssl-devel
on
most Unix distros).
If building LLVM from source, you'll need additional tools:
g++
,clang++
, or MSVC with versions listed on LLVM's documentationninja
, or GNUmake
3.81 or later (Ninja is recommended, especially on Windows)cmake
3.13.4 or laterlibstdc++-static
may be required on some Linux distributions such as Fedora and Ubuntu
On tier 1 or tier 2 with host tools platforms, you can also choose to download
LLVM by setting llvm.download-ci-llvm = true
.
Otherwise, you'll need LLVM installed and llvm-config
in your path.
See the rustc-dev-guide for more info.
Building on a Unix-like system
Build steps
-
Clone the source with
git
:git clone https://github.com/rust-lang/rust.git cd rust
-
Configure the build settings:
./configure
If you plan to use
x.py install
to create an installation, it is recommended that you set theprefix
value in the[install]
section to a directory:./configure --set install.prefix=<path>
-
Build and install:
./x.py build && ./x.py install
When complete,
./x.py install
will place several programs into$PREFIX/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. By default, it will also include Cargo, Rust's package manager. You can disable this behavior by passing--set build.extended=false
to./configure
.
Configure and Make
This project provides a configure script and makefile (the latter of which just
invokes x.py
). ./configure
is the recommended way to programmatically
generate a config.toml
. make
is not recommended (we suggest using x.py
directly), but it is supported and we try not to break it unnecessarily.
./configure
make && sudo make install
configure
generates a config.toml
which can also be used with normal x.py
invocations.
Building on Windows
On Windows, we suggest using winget to install dependencies by running the following in a terminal:
winget install -e Python.Python.3
winget install -e Kitware.CMake
winget install -e Git.Git
Then edit your system's PATH
variable and add: C:\Program Files\CMake\bin
.
See
this guide on editing the system PATH
from the Java documentation.
There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with. Use the MSVC build of Rust to interop with software produced by Visual Studio and the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain.
MinGW
MSYS2 can be used to easily build Rust on Windows:
-
Download the latest MSYS2 installer and go through the installer.
-
Run
mingw32_shell.bat
ormingw64_shell.bat
from the MSYS2 installation directory (e.g.C:\msys64
), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to runmsys2_shell.cmd -mingw32
ormsys2_shell.cmd -mingw64
from the command line instead.) -
From this terminal, install the required tools:
# Update package mirrors (may be needed if you have a fresh install of MSYS2) pacman -Sy pacman-mirrors # Install build tools needed for Rust. If you're building a 32-bit compiler, # then replace "x86_64" below with "i686". If you've already got Git, Python, # or CMake installed and in PATH you can remove them from this list. # Note that it is important that you do **not** use the 'python2', 'cmake', # and 'ninja' packages from the 'msys2' subsystem. # The build has historically been known to fail with these packages. pacman -S git \ make \ diffutils \ tar \ mingw-w64-x86_64-python \ mingw-w64-x86_64-cmake \ mingw-w64-x86_64-gcc \ mingw-w64-x86_64-ninja
-
Navigate to Rust's source code (or clone it), then build it:
python x.py setup user && python x.py build && python x.py install
MSVC
MSVC builds of Rust additionally require an installation of Visual Studio 2017
(or later) so rustc
can use its linker. The simplest way is to get
Visual Studio, check the "C++ build tools" and "Windows 10 SDK" workload.
(If you're installing CMake yourself, be careful that "C++ CMake tools for Windows" doesn't get included under "Individual components".)
With these dependencies installed, you can build the compiler in a cmd.exe
shell with:
python x.py setup user
python x.py build
Right now, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed and the build system doesn't understand, you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.
CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
python x.py build
Specifying an ABI
Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:
- GNU ABI (using GCC)
i686-pc-windows-gnu
x86_64-pc-windows-gnu
- The MSVC ABI
i686-pc-windows-msvc
x86_64-pc-windows-msvc
The build triple can be specified by either specifying --build=<triple>
when
invoking x.py
commands, or by creating a config.toml
file (as described in
Building on a Unix-like system), and passing
--set build.build=<triple>
to ./configure
.
Building Documentation
If you'd like to build the documentation, it's almost the same:
./x.py doc
The generated documentation will appear under doc
in the build
directory for
the ABI used. That is, if the ABI was x86_64-pc-windows-msvc
, the directory
will be build\x86_64-pc-windows-msvc\doc
.
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require an Internet connection to fetch snapshots, and an OS that can execute the available snapshot binaries.
See https://doc.rust-lang.org/nightly/rustc/platform-support.html for a list of supported platforms. Only "host tools" platforms have a pre-compiled snapshot binary available; to compile for a platform without host tools you must cross-compile.
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.