104 lines
2.4 KiB
Rust
104 lines
2.4 KiB
Rust
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// Copyright 2013-2016 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// ignore-windows
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// ignore-android
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// min-lldb-version: 310
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// aux-build:macro-stepping.rs
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#![allow(unused)]
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#[macro_use]
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extern crate macro_stepping; // exports new_scope!()
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// compile-flags:-g
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// === GDB TESTS ===================================================================================
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// gdb-command:run
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc1[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc2[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc3[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc4[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc5[...]
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// gdb-command:next
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// gdb-command:frame
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// gdb-check:[...]#loc6[...]
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// === LLDB TESTS ==================================================================================
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// lldb-command:set set stop-line-count-before 0
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// lldb-command:set set stop-line-count-after 1
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// Can't set both to zero or lldb will stop printing source at all. So it will output the current
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// line and the next. We deal with this by having at least 2 lines between the #loc's
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// lldb-command:run
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...]#loc1[...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...]#loc2[...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...]#loc3[...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...]#loc4[...]
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// lldb-command:next
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// lldb-command:frame select
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// lldb-check:[...]#loc5[...]
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macro_rules! foo {
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() => {
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let a = 1;
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let b = 2;
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let c = 3;
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}
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}
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macro_rules! foo2 {
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() => {
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foo!();
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let x = 1;
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foo!();
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}
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}
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fn main() {
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zzz(); // #break
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foo!(); // #loc1
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foo2!(); // #loc2
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let x = vec![42]; // #loc3
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new_scope!(); // #loc4
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println!("Hello {}", // #loc5
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"world");
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zzz(); // #loc6
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}
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fn zzz() {()}
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