Remove mention of required memory to build
Because it, obviously, changes all the time and 600MiB is way out-of-date now.
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README.md
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README.md
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@ -186,18 +186,15 @@ fetch snapshots, and an OS that can execute the available snapshot binaries.
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Snapshot binaries are currently built and tested on several platforms:
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| Platform / Architecture | x86 | x86_64 |
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|--------------------------------|-----|--------|
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| Windows (7, 8, Server 2008 R2) | ✓ | ✓ |
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| Linux (2.6.18 or later) | ✓ | ✓ |
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| OSX (10.7 Lion or later) | ✓ | ✓ |
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| Platform / Architecture | x86 | x86_64 |
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|--------------------------|-----|--------|
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| Windows (7, 8, 10, ...) | ✓ | ✓ |
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| Linux (2.6.18 or later) | ✓ | ✓ |
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| OSX (10.7 Lion or later) | ✓ | ✓ |
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You may find that other platforms work, but these are our officially
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supported build environments that are most likely to work.
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Rust currently needs between 600MiB and 1.5GiB of RAM to build, depending on platform.
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If it hits swap, it will take a very long time to build.
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There is more advice about hacking on Rust in [CONTRIBUTING.md].
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[CONTRIBUTING.md]: https://github.com/rust-lang/rust/blob/master/CONTRIBUTING.md
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