State type requirements first

This commit is contained in:
Caleb Zulawski 2023-12-17 12:52:13 -05:00
parent 1fd7de062e
commit 560ac23b70

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@ -49,10 +49,10 @@ extern "platform-intrinsic" {
/// Elementwise vector right shift, with UB on overflow.
///
/// Shift `lhs` right by `rhs`, shifting in sign bits for signed types.
///
/// `T` must be a vector of integer primitive types.
///
/// Shift `lhs` right by `rhs`, shifting in sign bits for signed types.
///
/// # Safety
///
/// Each element of `rhs` must be less than `<int>::BITS`.
@ -75,35 +75,35 @@ extern "platform-intrinsic" {
/// Numerically cast a vector, elementwise.
///
/// `T` and `U` must be vectors of integer or floating point primitive types, and must have the
/// same length.
///
/// When casting floats to integers, the result is truncated. Out-of-bounds result lead to UB.
/// When casting integers to floats, the result is rounded.
/// Otherwise, truncates or extends the value, maintaining the sign for signed integers.
///
/// `T` and `U` must be vectors of integer or floating point primitive types, and must have the
/// same length.
///
/// # Safety
/// Casting floats to integers truncates, but the truncated value must fit in the target type.
pub fn simd_cast<T, U>(x: T) -> U;
/// Numerically cast a vector, elementwise.
///
/// `T` and `U` be a vectors of integer or floating point primitive types, and must have the
/// same length.
///
/// Like `simd_cast`, but saturates float-to-integer conversions.
/// This matches regular `as` and is always safe.
///
/// When casting floats to integers, the result is truncated.
/// When casting integers to floats, the result is rounded.
/// Otherwise, truncates or extends the value, maintaining the sign for signed integers.
///
/// `T` and `U` be a vectors of integer or floating point primitive types, and must have the
/// same length.
pub fn simd_as<T, U>(x: T) -> U;
/// Elementwise negation of a vector.
///
/// Rust panics for `-<int>::Min` due to overflow, but it is not UB with this intrinsic.
///
/// `T` must be a vector of integer or floating-point primitive types.
///
/// Rust panics for `-<int>::Min` due to overflow, but it is not UB with this intrinsic.
pub fn simd_neg<T>(x: T) -> T;
/// Elementwise absolute value of a vector.
@ -113,95 +113,96 @@ extern "platform-intrinsic" {
/// Elementwise minimum of a vector.
///
/// Follows IEEE-754 `minNum` semantics.
///
/// `T` must be a vector of floating-point primitive types.
///
/// Follows IEEE-754 `minNum` semantics.
pub fn simd_fmin<T>(x: T, y: T) -> T;
/// Elementwise maximum of a vector.
///
/// Follows IEEE-754 `maxNum` semantics.
///
/// `T` must be a vector of floating-point primitive types.
///
/// Follows IEEE-754 `maxNum` semantics.
pub fn simd_fmax<T>(x: T, y: T) -> T;
/// Tests elementwise equality of two vectors.
///
/// Returns `0` for false and `!0` for true.
///
/// `T` must be a vector of floating-point primitive types.
///
/// `U` must be a vector of integers with the same number of elements and element size as `T`.
///
/// Returns `0` for false and `!0` for true.
pub fn simd_eq<T, U>(x: T, y: T) -> U;
/// Tests elementwise inequality equality of two vectors.
///
/// Returns `0` for false and `!0` for true.
///
/// `T` must be a vector of floating-point primitive types.
///
/// `U` must be a vector of integers with the same number of elements and element size as `T`.
///
/// Returns `0` for false and `!0` for true.
pub fn simd_ne<T, U>(x: T, y: T) -> U;
/// Tests if `x` is less than `y`, elementwise.
///
/// Returns `0` for false and `!0` for true.
///
/// `T` must be a vector of floating-point primitive types.
///
/// `U` must be a vector of integers with the same number of elements and element size as `T`.
///
/// Returns `0` for false and `!0` for true.
pub fn simd_lt<T, U>(x: T, y: T) -> U;
/// Tests if `x` is less than or equal to `y`, elementwise.
///
/// Returns `0` for false and `!0` for true.
///
/// `T` must be a vector of floating-point primitive types.
///
/// `U` must be a vector of integers with the same number of elements and element size as `T`.
///
/// Returns `0` for false and `!0` for true.
pub fn simd_le<T, U>(x: T, y: T) -> U;
/// Tests if `x` is greater than `y`, elementwise.
///
/// Returns `0` for false and `!0` for true.
///
/// `T` must be a vector of floating-point primitive types.
///
/// `U` must be a vector of integers with the same number of elements and element size as `T`.
///
/// Returns `0` for false and `!0` for true.
pub fn simd_gt<T, U>(x: T, y: T) -> U;
/// Tests if `x` is greater than or equal to `y`, elementwise.
///
/// Returns `0` for false and `!0` for true.
///
/// `T` must be a vector of floating-point primitive types.
///
/// `U` must be a vector of integers with the same number of elements and element size as `T`.
///
/// Returns `0` for false and `!0` for true.
pub fn simd_ge<T, U>(x: T, y: T) -> U;
/// Shuffle two vectors by const indices.
///
/// Concatenates `x` and `y`, then returns a new vector such that each element is selected from
/// the concatenation by the matching index in `idx`.
///
/// `T` must be a vector.
///
/// `U` must be a const array of `i32`s.
///
/// `V` must be a vector with the same element type as `T` and the same length as `U`.
///
/// Concatenates `x` and `y`, then returns a new vector such that each element is selected from
/// the concatenation by the matching index in `idx`.
pub fn simd_shuffle<T, U, V>(x: T, y: T, idx: U) -> V;
/// Read a vector of pointers.
///
/// For each pointer in `ptr`, if the corresponding value in `mask` is `!0`, read the pointer.
/// Otherwise if the corresponding value in `mask` is `0`, return the corresponding value from
/// `val`.
///
/// `T` must be a vector.
///
/// `U` must be a vector of pointers to the element type of `T`, with the same length as `T`.
///
/// `V` must be a vector of integers with the same length as `T` (but any element size).
///
/// For each pointer in `ptr`, if the corresponding value in `mask` is `!0`, read the pointer.
/// Otherwise if the corresponding value in `mask` is `0`, return the corresponding value from
/// `val`.
///
/// # Safety
/// Unmasked values in `T` must be readable as if by `<ptr>::read` (e.g. aligned to the element
/// type).
@ -211,16 +212,16 @@ extern "platform-intrinsic" {
/// Write to a vector of pointers.
///
/// For each pointer in `ptr`, if the corresponding value in `mask` is `!0`, write the
/// corresponding value in `val` to the pointer.
/// Otherwise if the corresponding value in `mask` is `0`, do nothing.
///
/// `T` must be a vector.
///
/// `U` must be a vector of pointers to the element type of `T`, with the same length as `T`.
///
/// `V` must be a vector of integers with the same length as `T` (but any element size).
///
/// For each pointer in `ptr`, if the corresponding value in `mask` is `!0`, write the
/// corresponding value in `val` to the pointer.
/// Otherwise if the corresponding value in `mask` is `0`, do nothing.
///
/// # Safety
/// Unmasked values in `T` must be writeable as if by `<ptr>::write` (e.g. aligned to the element
/// type).
@ -235,27 +236,27 @@ extern "platform-intrinsic" {
/// Subtract two simd vectors elementwise, with saturation.
///
/// Subtract `rhs` from `lhs`.
///
/// `T` must be a vector of integer primitive types.
///
/// Subtract `rhs` from `lhs`.
pub fn simd_saturating_sub<T>(lhs: T, rhs: T) -> T;
/// Add elements within a vector from left to right.
///
/// Starting with the value `y`, add the elements of `x` and accumulate.
///
/// `T` must be a vector of integer or floating-point primitive types.
///
/// `U` must be the element type of `T`.
///
/// Starting with the value `y`, add the elements of `x` and accumulate.
pub fn simd_reduce_add_ordered<T, U>(x: T, y: U) -> U;
/// Multiply elements within a vector from left to right.
///
/// Starting with the value `y`, multiply the elements of `x` and accumulate.
///
/// `T` must be a vector of integer or floating-point primitive types.
///
/// `U` must be the element type of `T`.
///
/// Starting with the value `y`, multiply the elements of `x` and accumulate.
pub fn simd_reduce_mul_ordered<T, U>(x: T, y: U) -> U;
/// Check if all mask values are true.
@ -276,20 +277,20 @@ extern "platform-intrinsic" {
/// Return the maximum element of a vector.
///
/// For floating-point values, uses IEEE-754 `maxNum`.
///
/// `T` must be a vector of integer or floating-point primitive types.
///
/// `U` must be the element type of `T`.
///
/// For floating-point values, uses IEEE-754 `maxNum`.
pub fn simd_reduce_max<T, U>(x: T) -> U;
/// Return the minimum element of a vector.
///
/// For floating-point values, uses IEEE-754 `minNum`.
///
/// `T` must be a vector of integer or floating-point primitive types.
///
/// `U` must be the element type of `T`.
///
/// For floating-point values, uses IEEE-754 `minNum`.
pub fn simd_reduce_min<T, U>(x: T) -> U;
/// Logical "and" all elements together.
@ -315,6 +316,10 @@ extern "platform-intrinsic" {
/// Truncate an integer vector to a bitmask.
///
/// `T` must be an integer vector.
///
/// `U` must be either the smallest unsigned integer with at least as many bits as the length
///
/// Each element is truncated to a single bit and packed into the result.
///
/// The bit order depends on the byte endianness.
@ -322,10 +327,6 @@ extern "platform-intrinsic" {
/// little endian and MSB-first for big endian.
/// In other words, the LSB corresponds to the first vector element for little endian,
/// and the last vector element for big endian.
///
/// `T` must be an integer vector.
///
/// `U` must be either the smallest unsigned integer with at least as many bits as the length
/// of `T`, or the smallest array of `u8` with as many bits as the length of `T`.
///
/// # Safety
@ -334,41 +335,41 @@ extern "platform-intrinsic" {
/// Select elements from a mask.
///
/// For each element, if the corresponding value in `mask` is `!0`, select the element from
/// `if_true`. If the corresponding value in `mask` is `0`, select the element from
/// `if_false`.
///
/// `M` must be an integer vector.
///
/// `T` must be a vector with the same number of elements as `M`.
///
/// For each element, if the corresponding value in `mask` is `!0`, select the element from
/// `if_true`. If the corresponding value in `mask` is `0`, select the element from
/// `if_false`.
///
/// # Safety
/// `mask` must only contain `0` and `!0`.
pub fn simd_select<M, T>(mask: M, if_true: T, if_false: T) -> T;
/// Select elements from a bitmask.
///
/// `M` must be an unsigned integer of type matching `simd_bitmask`.
///
/// `T` must be a vector.
///
/// For each element, if the bit in `mask` is `1`, select the element from
/// `if_true`. If the corresponding bit in `mask` is `0`, select the element from
/// `if_false`.
///
/// The bitmask bit order matches `simd_bitmask`.
///
/// `M` must be an unsigned integer of type matching `simd_bitmask`.
///
/// `T` must be a vector.
///
/// # Safety
/// `mask` must only contain `0` and `!0`.
pub fn simd_select_bitmask<M, T>(m: M, yes: T, no: T) -> T;
/// Elementwise calculates the offset from a pointer vector, potentially wrapping.
///
/// Operates as if by `<ptr>::wrapping_offset`.
///
/// `T` must be a vector of pointers.
///
/// `U` must be a vector of `isize` or `usize` with the same number of elements as `T`.
///
/// Operates as if by `<ptr>::wrapping_offset`.
pub fn simd_arith_offset<T, U>(ptr: T, offset: U) -> T;
/// Cast a vector of pointers.