Add a CGU partitioning trait
This will allow us to prototype different partitioning schemes without adding a lot of extra conditionals everywhere.
This commit is contained in:
parent
d9d4d39612
commit
8dea3088c6
1 changed files with 350 additions and 303 deletions
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@ -111,28 +111,60 @@ use rustc_span::symbol::{Symbol, SymbolStr};
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use crate::monomorphize::collector::InliningMap;
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use crate::monomorphize::collector::{self, MonoItemCollectionMode};
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trait Partitioner<'tcx> {
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fn place_root_mono_items(
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&mut self,
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tcx: TyCtxt<'tcx>,
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mono_items: &mut dyn Iterator<Item = MonoItem<'tcx>>,
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) -> PreInliningPartitioning<'tcx>;
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fn merge_codegen_units(
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&mut self,
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tcx: TyCtxt<'tcx>,
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initial_partitioning: &mut PreInliningPartitioning<'tcx>,
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target_cgu_count: usize,
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);
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fn place_inlined_mono_items(
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&mut self,
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initial_partitioning: PreInliningPartitioning<'tcx>,
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inlining_map: &InliningMap<'tcx>,
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) -> PostInliningPartitioning<'tcx>;
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fn internalize_symbols(
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&mut self,
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tcx: TyCtxt<'tcx>,
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partitioning: &mut PostInliningPartitioning<'tcx>,
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inlining_map: &InliningMap<'tcx>,
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);
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}
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// Anything we can't find a proper codegen unit for goes into this.
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fn fallback_cgu_name(name_builder: &mut CodegenUnitNameBuilder<'_>) -> Symbol {
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name_builder.build_cgu_name(LOCAL_CRATE, &["fallback"], Some("cgu"))
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}
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pub fn partition<'tcx, I>(
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pub struct DefaultPartitioning;
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fn get_partitioner<'tcx>() -> Box<dyn Partitioner<'tcx>> {
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Box::new(DefaultPartitioning)
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}
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pub fn partition<'tcx>(
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tcx: TyCtxt<'tcx>,
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mono_items: I,
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mono_items: &mut dyn Iterator<Item = MonoItem<'tcx>>,
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max_cgu_count: usize,
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inlining_map: &InliningMap<'tcx>,
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) -> Vec<CodegenUnit<'tcx>>
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where
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I: Iterator<Item = MonoItem<'tcx>>,
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{
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) -> Vec<CodegenUnit<'tcx>> {
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let _prof_timer = tcx.prof.generic_activity("cgu_partitioning");
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let mut partitioner = get_partitioner();
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// In the first step, we place all regular monomorphizations into their
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// respective 'home' codegen unit. Regular monomorphizations are all
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// functions and statics defined in the local crate.
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let mut initial_partitioning = {
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let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_place_roots");
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place_root_mono_items(tcx, mono_items)
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partitioner.place_root_mono_items(tcx, mono_items)
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};
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initial_partitioning.codegen_units.iter_mut().for_each(|cgu| cgu.estimate_size(tcx));
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@ -142,7 +174,7 @@ where
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// Merge until we have at most `max_cgu_count` codegen units.
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{
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let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_merge_cgus");
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merge_codegen_units(tcx, &mut initial_partitioning, max_cgu_count);
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partitioner.merge_codegen_units(tcx, &mut initial_partitioning, max_cgu_count);
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debug_dump(tcx, "POST MERGING:", initial_partitioning.codegen_units.iter());
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}
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@ -152,7 +184,7 @@ where
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// local functions the definition of which is marked with `#[inline]`.
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let mut post_inlining = {
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let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_place_inline_items");
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place_inlined_mono_items(initial_partitioning, inlining_map)
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partitioner.place_inlined_mono_items(initial_partitioning, inlining_map)
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};
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post_inlining.codegen_units.iter_mut().for_each(|cgu| cgu.estimate_size(tcx));
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@ -163,7 +195,7 @@ where
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// more freedom to optimize.
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if tcx.sess.opts.cg.link_dead_code != Some(true) {
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let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_internalize_symbols");
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internalize_symbols(tcx, &mut post_inlining, inlining_map);
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partitioner.internalize_symbols(tcx, &mut post_inlining, inlining_map);
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}
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// Finally, sort by codegen unit name, so that we get deterministic results.
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@ -199,77 +231,6 @@ struct PostInliningPartitioning<'tcx> {
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internalization_candidates: FxHashSet<MonoItem<'tcx>>,
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}
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fn place_root_mono_items<'tcx, I>(tcx: TyCtxt<'tcx>, mono_items: I) -> PreInliningPartitioning<'tcx>
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where
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I: Iterator<Item = MonoItem<'tcx>>,
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{
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let mut roots = FxHashSet::default();
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let mut codegen_units = FxHashMap::default();
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let is_incremental_build = tcx.sess.opts.incremental.is_some();
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let mut internalization_candidates = FxHashSet::default();
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// Determine if monomorphizations instantiated in this crate will be made
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// available to downstream crates. This depends on whether we are in
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// share-generics mode and whether the current crate can even have
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// downstream crates.
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let export_generics = tcx.sess.opts.share_generics() && tcx.local_crate_exports_generics();
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let cgu_name_builder = &mut CodegenUnitNameBuilder::new(tcx);
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let cgu_name_cache = &mut FxHashMap::default();
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for mono_item in mono_items {
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match mono_item.instantiation_mode(tcx) {
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InstantiationMode::GloballyShared { .. } => {}
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InstantiationMode::LocalCopy => continue,
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}
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let characteristic_def_id = characteristic_def_id_of_mono_item(tcx, mono_item);
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let is_volatile = is_incremental_build && mono_item.is_generic_fn();
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let codegen_unit_name = match characteristic_def_id {
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Some(def_id) => compute_codegen_unit_name(
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tcx,
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cgu_name_builder,
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def_id,
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is_volatile,
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cgu_name_cache,
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),
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None => fallback_cgu_name(cgu_name_builder),
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};
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let codegen_unit = codegen_units
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.entry(codegen_unit_name)
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.or_insert_with(|| CodegenUnit::new(codegen_unit_name));
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let mut can_be_internalized = true;
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let (linkage, visibility) = mono_item_linkage_and_visibility(
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tcx,
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&mono_item,
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&mut can_be_internalized,
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export_generics,
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);
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if visibility == Visibility::Hidden && can_be_internalized {
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internalization_candidates.insert(mono_item);
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}
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codegen_unit.items_mut().insert(mono_item, (linkage, visibility));
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roots.insert(mono_item);
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}
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// Always ensure we have at least one CGU; otherwise, if we have a
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// crate with just types (for example), we could wind up with no CGU.
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if codegen_units.is_empty() {
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let codegen_unit_name = fallback_cgu_name(cgu_name_builder);
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codegen_units.insert(codegen_unit_name, CodegenUnit::new(codegen_unit_name));
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}
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PreInliningPartitioning {
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codegen_units: codegen_units.into_iter().map(|(_, codegen_unit)| codegen_unit).collect(),
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roots,
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internalization_candidates,
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}
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}
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fn mono_item_linkage_and_visibility(
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tcx: TyCtxt<'tcx>,
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mono_item: &MonoItem<'tcx>,
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@ -452,248 +413,334 @@ fn default_visibility(tcx: TyCtxt<'_>, id: DefId, is_generic: bool) -> Visibilit
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}
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}
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fn merge_codegen_units<'tcx>(
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tcx: TyCtxt<'tcx>,
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initial_partitioning: &mut PreInliningPartitioning<'tcx>,
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target_cgu_count: usize,
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) {
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assert!(target_cgu_count >= 1);
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let codegen_units = &mut initial_partitioning.codegen_units;
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impl<'tcx> Partitioner<'tcx> for DefaultPartitioning {
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fn place_root_mono_items(
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&mut self,
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tcx: TyCtxt<'tcx>,
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mono_items: &mut dyn Iterator<Item = MonoItem<'tcx>>,
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) -> PreInliningPartitioning<'tcx> {
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let mut roots = FxHashSet::default();
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let mut codegen_units = FxHashMap::default();
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let is_incremental_build = tcx.sess.opts.incremental.is_some();
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let mut internalization_candidates = FxHashSet::default();
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// Note that at this point in time the `codegen_units` here may not be in a
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// deterministic order (but we know they're deterministically the same set).
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// We want this merging to produce a deterministic ordering of codegen units
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// from the input.
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//
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// Due to basically how we've implemented the merging below (merge the two
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// smallest into each other) we're sure to start off with a deterministic
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// order (sorted by name). This'll mean that if two cgus have the same size
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// the stable sort below will keep everything nice and deterministic.
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codegen_units.sort_by_cached_key(|cgu| cgu.name().as_str());
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// Determine if monomorphizations instantiated in this crate will be made
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// available to downstream crates. This depends on whether we are in
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// share-generics mode and whether the current crate can even have
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// downstream crates.
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let export_generics = tcx.sess.opts.share_generics() && tcx.local_crate_exports_generics();
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// This map keeps track of what got merged into what.
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let mut cgu_contents: FxHashMap<Symbol, Vec<SymbolStr>> =
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codegen_units.iter().map(|cgu| (cgu.name(), vec![cgu.name().as_str()])).collect();
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let cgu_name_builder = &mut CodegenUnitNameBuilder::new(tcx);
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let cgu_name_cache = &mut FxHashMap::default();
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// Merge the two smallest codegen units until the target size is reached.
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while codegen_units.len() > target_cgu_count {
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// Sort small cgus to the back
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codegen_units.sort_by_cached_key(|cgu| cmp::Reverse(cgu.size_estimate()));
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let mut smallest = codegen_units.pop().unwrap();
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let second_smallest = codegen_units.last_mut().unwrap();
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// Move the mono-items from `smallest` to `second_smallest`
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second_smallest.modify_size_estimate(smallest.size_estimate());
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for (k, v) in smallest.items_mut().drain() {
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second_smallest.items_mut().insert(k, v);
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}
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// Record that `second_smallest` now contains all the stuff that was in
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// `smallest` before.
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let mut consumed_cgu_names = cgu_contents.remove(&smallest.name()).unwrap();
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cgu_contents.get_mut(&second_smallest.name()).unwrap().extend(consumed_cgu_names.drain(..));
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debug!(
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"CodegenUnit {} merged into CodegenUnit {}",
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smallest.name(),
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second_smallest.name()
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);
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}
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let cgu_name_builder = &mut CodegenUnitNameBuilder::new(tcx);
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if tcx.sess.opts.incremental.is_some() {
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// If we are doing incremental compilation, we want CGU names to
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// reflect the path of the source level module they correspond to.
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// For CGUs that contain the code of multiple modules because of the
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// merging done above, we use a concatenation of the names of
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// all contained CGUs.
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let new_cgu_names: FxHashMap<Symbol, String> = cgu_contents
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.into_iter()
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// This `filter` makes sure we only update the name of CGUs that
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// were actually modified by merging.
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.filter(|(_, cgu_contents)| cgu_contents.len() > 1)
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.map(|(current_cgu_name, cgu_contents)| {
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let mut cgu_contents: Vec<&str> = cgu_contents.iter().map(|s| &s[..]).collect();
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// Sort the names, so things are deterministic and easy to
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// predict.
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cgu_contents.sort();
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(current_cgu_name, cgu_contents.join("--"))
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})
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.collect();
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for cgu in codegen_units.iter_mut() {
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if let Some(new_cgu_name) = new_cgu_names.get(&cgu.name()) {
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if tcx.sess.opts.debugging_opts.human_readable_cgu_names {
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cgu.set_name(Symbol::intern(&new_cgu_name));
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} else {
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// If we don't require CGU names to be human-readable, we
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// use a fixed length hash of the composite CGU name
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// instead.
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let new_cgu_name = CodegenUnit::mangle_name(&new_cgu_name);
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cgu.set_name(Symbol::intern(&new_cgu_name));
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}
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}
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}
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} else {
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// If we are compiling non-incrementally we just generate simple CGU
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// names containing an index.
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for (index, cgu) in codegen_units.iter_mut().enumerate() {
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cgu.set_name(numbered_codegen_unit_name(cgu_name_builder, index));
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}
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}
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}
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fn place_inlined_mono_items<'tcx>(
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initial_partitioning: PreInliningPartitioning<'tcx>,
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inlining_map: &InliningMap<'tcx>,
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) -> PostInliningPartitioning<'tcx> {
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let mut new_partitioning = Vec::new();
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let mut mono_item_placements = FxHashMap::default();
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let PreInliningPartitioning { codegen_units: initial_cgus, roots, internalization_candidates } =
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initial_partitioning;
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let single_codegen_unit = initial_cgus.len() == 1;
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for old_codegen_unit in initial_cgus {
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// Collect all items that need to be available in this codegen unit.
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let mut reachable = FxHashSet::default();
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for root in old_codegen_unit.items().keys() {
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follow_inlining(*root, inlining_map, &mut reachable);
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}
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let mut new_codegen_unit = CodegenUnit::new(old_codegen_unit.name());
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// Add all monomorphizations that are not already there.
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for mono_item in reachable {
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if let Some(linkage) = old_codegen_unit.items().get(&mono_item) {
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// This is a root, just copy it over.
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new_codegen_unit.items_mut().insert(mono_item, *linkage);
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} else {
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if roots.contains(&mono_item) {
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bug!(
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"GloballyShared mono-item inlined into other CGU: \
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{:?}",
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mono_item
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);
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}
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// This is a CGU-private copy.
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new_codegen_unit
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.items_mut()
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.insert(mono_item, (Linkage::Internal, Visibility::Default));
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for mono_item in mono_items {
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match mono_item.instantiation_mode(tcx) {
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InstantiationMode::GloballyShared { .. } => {}
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InstantiationMode::LocalCopy => continue,
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}
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if !single_codegen_unit {
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// If there is more than one codegen unit, we need to keep track
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// in which codegen units each monomorphization is placed.
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match mono_item_placements.entry(mono_item) {
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Entry::Occupied(e) => {
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let placement = e.into_mut();
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debug_assert!(match *placement {
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MonoItemPlacement::SingleCgu { cgu_name } => {
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cgu_name != new_codegen_unit.name()
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}
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MonoItemPlacement::MultipleCgus => true,
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});
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*placement = MonoItemPlacement::MultipleCgus;
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}
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Entry::Vacant(e) => {
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e.insert(MonoItemPlacement::SingleCgu {
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cgu_name: new_codegen_unit.name(),
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});
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}
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}
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let characteristic_def_id = characteristic_def_id_of_mono_item(tcx, mono_item);
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let is_volatile = is_incremental_build && mono_item.is_generic_fn();
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let codegen_unit_name = match characteristic_def_id {
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Some(def_id) => compute_codegen_unit_name(
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tcx,
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cgu_name_builder,
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def_id,
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is_volatile,
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cgu_name_cache,
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),
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None => fallback_cgu_name(cgu_name_builder),
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};
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let codegen_unit = codegen_units
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.entry(codegen_unit_name)
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.or_insert_with(|| CodegenUnit::new(codegen_unit_name));
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let mut can_be_internalized = true;
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let (linkage, visibility) = mono_item_linkage_and_visibility(
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tcx,
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&mono_item,
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&mut can_be_internalized,
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export_generics,
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);
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if visibility == Visibility::Hidden && can_be_internalized {
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internalization_candidates.insert(mono_item);
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}
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codegen_unit.items_mut().insert(mono_item, (linkage, visibility));
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roots.insert(mono_item);
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}
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new_partitioning.push(new_codegen_unit);
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// Always ensure we have at least one CGU; otherwise, if we have a
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// crate with just types (for example), we could wind up with no CGU.
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if codegen_units.is_empty() {
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let codegen_unit_name = fallback_cgu_name(cgu_name_builder);
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codegen_units.insert(codegen_unit_name, CodegenUnit::new(codegen_unit_name));
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}
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PreInliningPartitioning {
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codegen_units: codegen_units
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.into_iter()
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.map(|(_, codegen_unit)| codegen_unit)
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.collect(),
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roots,
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internalization_candidates,
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}
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}
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return PostInliningPartitioning {
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codegen_units: new_partitioning,
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mono_item_placements,
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internalization_candidates,
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};
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fn follow_inlining<'tcx>(
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mono_item: MonoItem<'tcx>,
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inlining_map: &InliningMap<'tcx>,
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visited: &mut FxHashSet<MonoItem<'tcx>>,
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fn merge_codegen_units(
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&mut self,
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tcx: TyCtxt<'tcx>,
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initial_partitioning: &mut PreInliningPartitioning<'tcx>,
|
||||
target_cgu_count: usize,
|
||||
) {
|
||||
if !visited.insert(mono_item) {
|
||||
assert!(target_cgu_count >= 1);
|
||||
let codegen_units = &mut initial_partitioning.codegen_units;
|
||||
|
||||
// Note that at this point in time the `codegen_units` here may not be in a
|
||||
// deterministic order (but we know they're deterministically the same set).
|
||||
// We want this merging to produce a deterministic ordering of codegen units
|
||||
// from the input.
|
||||
//
|
||||
// Due to basically how we've implemented the merging below (merge the two
|
||||
// smallest into each other) we're sure to start off with a deterministic
|
||||
// order (sorted by name). This'll mean that if two cgus have the same size
|
||||
// the stable sort below will keep everything nice and deterministic.
|
||||
codegen_units.sort_by_cached_key(|cgu| cgu.name().as_str());
|
||||
|
||||
// This map keeps track of what got merged into what.
|
||||
let mut cgu_contents: FxHashMap<Symbol, Vec<SymbolStr>> =
|
||||
codegen_units.iter().map(|cgu| (cgu.name(), vec![cgu.name().as_str()])).collect();
|
||||
|
||||
// Merge the two smallest codegen units until the target size is reached.
|
||||
while codegen_units.len() > target_cgu_count {
|
||||
// Sort small cgus to the back
|
||||
codegen_units.sort_by_cached_key(|cgu| cmp::Reverse(cgu.size_estimate()));
|
||||
let mut smallest = codegen_units.pop().unwrap();
|
||||
let second_smallest = codegen_units.last_mut().unwrap();
|
||||
|
||||
// Move the mono-items from `smallest` to `second_smallest`
|
||||
second_smallest.modify_size_estimate(smallest.size_estimate());
|
||||
for (k, v) in smallest.items_mut().drain() {
|
||||
second_smallest.items_mut().insert(k, v);
|
||||
}
|
||||
|
||||
// Record that `second_smallest` now contains all the stuff that was in
|
||||
// `smallest` before.
|
||||
let mut consumed_cgu_names = cgu_contents.remove(&smallest.name()).unwrap();
|
||||
cgu_contents
|
||||
.get_mut(&second_smallest.name())
|
||||
.unwrap()
|
||||
.extend(consumed_cgu_names.drain(..));
|
||||
|
||||
debug!(
|
||||
"CodegenUnit {} merged into CodegenUnit {}",
|
||||
smallest.name(),
|
||||
second_smallest.name()
|
||||
);
|
||||
}
|
||||
|
||||
let cgu_name_builder = &mut CodegenUnitNameBuilder::new(tcx);
|
||||
|
||||
if tcx.sess.opts.incremental.is_some() {
|
||||
// If we are doing incremental compilation, we want CGU names to
|
||||
// reflect the path of the source level module they correspond to.
|
||||
// For CGUs that contain the code of multiple modules because of the
|
||||
// merging done above, we use a concatenation of the names of
|
||||
// all contained CGUs.
|
||||
let new_cgu_names: FxHashMap<Symbol, String> = cgu_contents
|
||||
.into_iter()
|
||||
// This `filter` makes sure we only update the name of CGUs that
|
||||
// were actually modified by merging.
|
||||
.filter(|(_, cgu_contents)| cgu_contents.len() > 1)
|
||||
.map(|(current_cgu_name, cgu_contents)| {
|
||||
let mut cgu_contents: Vec<&str> = cgu_contents.iter().map(|s| &s[..]).collect();
|
||||
|
||||
// Sort the names, so things are deterministic and easy to
|
||||
// predict.
|
||||
cgu_contents.sort();
|
||||
|
||||
(current_cgu_name, cgu_contents.join("--"))
|
||||
})
|
||||
.collect();
|
||||
|
||||
for cgu in codegen_units.iter_mut() {
|
||||
if let Some(new_cgu_name) = new_cgu_names.get(&cgu.name()) {
|
||||
if tcx.sess.opts.debugging_opts.human_readable_cgu_names {
|
||||
cgu.set_name(Symbol::intern(&new_cgu_name));
|
||||
} else {
|
||||
// If we don't require CGU names to be human-readable, we
|
||||
// use a fixed length hash of the composite CGU name
|
||||
// instead.
|
||||
let new_cgu_name = CodegenUnit::mangle_name(&new_cgu_name);
|
||||
cgu.set_name(Symbol::intern(&new_cgu_name));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// If we are compiling non-incrementally we just generate simple CGU
|
||||
// names containing an index.
|
||||
for (index, cgu) in codegen_units.iter_mut().enumerate() {
|
||||
cgu.set_name(numbered_codegen_unit_name(cgu_name_builder, index));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn place_inlined_mono_items(
|
||||
&mut self,
|
||||
initial_partitioning: PreInliningPartitioning<'tcx>,
|
||||
inlining_map: &InliningMap<'tcx>,
|
||||
) -> PostInliningPartitioning<'tcx> {
|
||||
let mut new_partitioning = Vec::new();
|
||||
let mut mono_item_placements = FxHashMap::default();
|
||||
|
||||
let PreInliningPartitioning {
|
||||
codegen_units: initial_cgus,
|
||||
roots,
|
||||
internalization_candidates,
|
||||
} = initial_partitioning;
|
||||
|
||||
let single_codegen_unit = initial_cgus.len() == 1;
|
||||
|
||||
for old_codegen_unit in initial_cgus {
|
||||
// Collect all items that need to be available in this codegen unit.
|
||||
let mut reachable = FxHashSet::default();
|
||||
for root in old_codegen_unit.items().keys() {
|
||||
follow_inlining(*root, inlining_map, &mut reachable);
|
||||
}
|
||||
|
||||
let mut new_codegen_unit = CodegenUnit::new(old_codegen_unit.name());
|
||||
|
||||
// Add all monomorphizations that are not already there.
|
||||
for mono_item in reachable {
|
||||
if let Some(linkage) = old_codegen_unit.items().get(&mono_item) {
|
||||
// This is a root, just copy it over.
|
||||
new_codegen_unit.items_mut().insert(mono_item, *linkage);
|
||||
} else {
|
||||
if roots.contains(&mono_item) {
|
||||
bug!(
|
||||
"GloballyShared mono-item inlined into other CGU: \
|
||||
{:?}",
|
||||
mono_item
|
||||
);
|
||||
}
|
||||
|
||||
// This is a CGU-private copy.
|
||||
new_codegen_unit
|
||||
.items_mut()
|
||||
.insert(mono_item, (Linkage::Internal, Visibility::Default));
|
||||
}
|
||||
|
||||
if !single_codegen_unit {
|
||||
// If there is more than one codegen unit, we need to keep track
|
||||
// in which codegen units each monomorphization is placed.
|
||||
match mono_item_placements.entry(mono_item) {
|
||||
Entry::Occupied(e) => {
|
||||
let placement = e.into_mut();
|
||||
debug_assert!(match *placement {
|
||||
MonoItemPlacement::SingleCgu { cgu_name } => {
|
||||
cgu_name != new_codegen_unit.name()
|
||||
}
|
||||
MonoItemPlacement::MultipleCgus => true,
|
||||
});
|
||||
*placement = MonoItemPlacement::MultipleCgus;
|
||||
}
|
||||
Entry::Vacant(e) => {
|
||||
e.insert(MonoItemPlacement::SingleCgu {
|
||||
cgu_name: new_codegen_unit.name(),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
new_partitioning.push(new_codegen_unit);
|
||||
}
|
||||
|
||||
return PostInliningPartitioning {
|
||||
codegen_units: new_partitioning,
|
||||
mono_item_placements,
|
||||
internalization_candidates,
|
||||
};
|
||||
|
||||
fn follow_inlining<'tcx>(
|
||||
mono_item: MonoItem<'tcx>,
|
||||
inlining_map: &InliningMap<'tcx>,
|
||||
visited: &mut FxHashSet<MonoItem<'tcx>>,
|
||||
) {
|
||||
if !visited.insert(mono_item) {
|
||||
return;
|
||||
}
|
||||
|
||||
inlining_map.with_inlining_candidates(mono_item, |target| {
|
||||
follow_inlining(target, inlining_map, visited);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn internalize_symbols(
|
||||
&mut self,
|
||||
_tcx: TyCtxt<'tcx>,
|
||||
partitioning: &mut PostInliningPartitioning<'tcx>,
|
||||
inlining_map: &InliningMap<'tcx>,
|
||||
) {
|
||||
if partitioning.codegen_units.len() == 1 {
|
||||
// Fast path for when there is only one codegen unit. In this case we
|
||||
// can internalize all candidates, since there is nowhere else they
|
||||
// could be accessed from.
|
||||
for cgu in &mut partitioning.codegen_units {
|
||||
for candidate in &partitioning.internalization_candidates {
|
||||
cgu.items_mut().insert(*candidate, (Linkage::Internal, Visibility::Default));
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
inlining_map.with_inlining_candidates(mono_item, |target| {
|
||||
follow_inlining(target, inlining_map, visited);
|
||||
// Build a map from every monomorphization to all the monomorphizations that
|
||||
// reference it.
|
||||
let mut accessor_map: FxHashMap<MonoItem<'tcx>, Vec<MonoItem<'tcx>>> = Default::default();
|
||||
inlining_map.iter_accesses(|accessor, accessees| {
|
||||
for accessee in accessees {
|
||||
accessor_map.entry(*accessee).or_default().push(accessor);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn internalize_symbols<'tcx>(
|
||||
_tcx: TyCtxt<'tcx>,
|
||||
partitioning: &mut PostInliningPartitioning<'tcx>,
|
||||
inlining_map: &InliningMap<'tcx>,
|
||||
) {
|
||||
if partitioning.codegen_units.len() == 1 {
|
||||
// Fast path for when there is only one codegen unit. In this case we
|
||||
// can internalize all candidates, since there is nowhere else they
|
||||
// could be accessed from.
|
||||
let mono_item_placements = &partitioning.mono_item_placements;
|
||||
|
||||
// For each internalization candidates in each codegen unit, check if it is
|
||||
// accessed from outside its defining codegen unit.
|
||||
for cgu in &mut partitioning.codegen_units {
|
||||
for candidate in &partitioning.internalization_candidates {
|
||||
cgu.items_mut().insert(*candidate, (Linkage::Internal, Visibility::Default));
|
||||
}
|
||||
}
|
||||
let home_cgu = MonoItemPlacement::SingleCgu { cgu_name: cgu.name() };
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Build a map from every monomorphization to all the monomorphizations that
|
||||
// reference it.
|
||||
let mut accessor_map: FxHashMap<MonoItem<'tcx>, Vec<MonoItem<'tcx>>> = Default::default();
|
||||
inlining_map.iter_accesses(|accessor, accessees| {
|
||||
for accessee in accessees {
|
||||
accessor_map.entry(*accessee).or_default().push(accessor);
|
||||
}
|
||||
});
|
||||
|
||||
let mono_item_placements = &partitioning.mono_item_placements;
|
||||
|
||||
// For each internalization candidates in each codegen unit, check if it is
|
||||
// accessed from outside its defining codegen unit.
|
||||
for cgu in &mut partitioning.codegen_units {
|
||||
let home_cgu = MonoItemPlacement::SingleCgu { cgu_name: cgu.name() };
|
||||
|
||||
for (accessee, linkage_and_visibility) in cgu.items_mut() {
|
||||
if !partitioning.internalization_candidates.contains(accessee) {
|
||||
// This item is no candidate for internalizing, so skip it.
|
||||
continue;
|
||||
}
|
||||
debug_assert_eq!(mono_item_placements[accessee], home_cgu);
|
||||
|
||||
if let Some(accessors) = accessor_map.get(accessee) {
|
||||
if accessors
|
||||
.iter()
|
||||
.filter_map(|accessor| {
|
||||
// Some accessors might not have been
|
||||
// instantiated. We can safely ignore those.
|
||||
mono_item_placements.get(accessor)
|
||||
})
|
||||
.any(|placement| *placement != home_cgu)
|
||||
{
|
||||
// Found an accessor from another CGU, so skip to the next
|
||||
// item without marking this one as internal.
|
||||
for (accessee, linkage_and_visibility) in cgu.items_mut() {
|
||||
if !partitioning.internalization_candidates.contains(accessee) {
|
||||
// This item is no candidate for internalizing, so skip it.
|
||||
continue;
|
||||
}
|
||||
}
|
||||
debug_assert_eq!(mono_item_placements[accessee], home_cgu);
|
||||
|
||||
// If we got here, we did not find any accesses from other CGUs,
|
||||
// so it's fine to make this monomorphization internal.
|
||||
*linkage_and_visibility = (Linkage::Internal, Visibility::Default);
|
||||
if let Some(accessors) = accessor_map.get(accessee) {
|
||||
if accessors
|
||||
.iter()
|
||||
.filter_map(|accessor| {
|
||||
// Some accessors might not have been
|
||||
// instantiated. We can safely ignore those.
|
||||
mono_item_placements.get(accessor)
|
||||
})
|
||||
.any(|placement| *placement != home_cgu)
|
||||
{
|
||||
// Found an accessor from another CGU, so skip to the next
|
||||
// item without marking this one as internal.
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// If we got here, we did not find any accesses from other CGUs,
|
||||
// so it's fine to make this monomorphization internal.
|
||||
*linkage_and_visibility = (Linkage::Internal, Visibility::Default);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -923,7 +970,7 @@ fn collect_and_partition_mono_items(
|
|||
|| {
|
||||
&*tcx.arena.alloc_from_iter(partition(
|
||||
tcx,
|
||||
items.iter().cloned(),
|
||||
&mut items.iter().cloned(),
|
||||
tcx.sess.codegen_units(),
|
||||
&inlining_map,
|
||||
))
|
||||
|
|
Loading…
Add table
Reference in a new issue