89c3fa92d4
Safe Transmute: Require that source referent is smaller than destination `BikeshedIntrinsicFrom` currently models transmute-via-union; i.e., it attempts to provide a `where` bound for this function: ```rust pub unsafe fn transmute_via_union<Src, Dst>(src: Src) -> Dst { use core::mem::*; #[repr(C)] union Transmute<T, U> { src: ManuallyDrop<T>, dst: ManuallyDrop<U>, } let transmute = Transmute { src: ManuallyDrop::new(src) }; // SAFETY: The caller must guarantee that the transmutation is safe. let dst = transmute.dst; ManuallyDrop::into_inner(dst) } ``` A quirk of this model is that it admits padding extensions in value-to-value transmutation: The destination type can be bigger than the source type, so long as the excess consists of uninitialized bytes. However, this isn't permissible for reference-to-reference transmutations (introduced in #110662) — extra referent bytes cannot come from thin air. This PR patches our analysis for reference-to-reference transmutations to require that the destination referent is no larger than the source referent. r? `@compiler-errors` |
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The Rust Programming Language
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read CONTRIBUTING.md instead.
Table of Contents
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.