Improve simd_bitmask documentation and other minor fixes

This commit is contained in:
Caleb Zulawski 2023-12-17 13:01:52 -05:00
parent 560ac23b70
commit 71a5698989

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@ -199,6 +199,8 @@ extern "platform-intrinsic" {
///
/// `V` must be a vector of integers with the same length as `T` (but any element size).
///
/// `idx` must be a constant.
///
/// For each pointer in `ptr`, if the corresponding value in `mask` is `!0`, read the pointer.
/// Otherwise if the corresponding value in `mask` is `0`, return the corresponding value from
/// `val`.
@ -319,15 +321,20 @@ extern "platform-intrinsic" {
/// `T` must be an integer vector.
///
/// `U` must be either the smallest unsigned integer with at least as many bits as the length
/// of `T`, or the smallest array of `u8` with as many bits as the length of `T`.
///
/// Each element is truncated to a single bit and packed into the result.
///
/// The bit order depends on the byte endianness.
/// The bitmask is always packed into the smallest/first bits, but the order is LSB-first for
/// little endian and MSB-first for big endian.
/// In other words, the LSB corresponds to the first vector element for little endian,
/// and the last vector element for big endian.
/// of `T`, or the smallest array of `u8` with as many bits as the length of `T`.
/// No matter whether the output is an array or an unsigned integer, it is treated as a single
/// contiguous list of bits. The bitmask is always packed on the least-significant side of the
/// output, and padded with 0s in the most-significant bits. The order of the bits depends on
/// endianess:
///
/// * On little endian, the least significant bit corresponds to the first vector element.
/// * On big endian, the least significant bit corresponds to the last vector element.
///
/// For example, `[-1, 0, -1, -1]` packs to `0b1101` on little endian and `0b1011` on big
/// endian.
///
/// # Safety
/// `x` must contain only `0` and `!0`.
@ -349,7 +356,7 @@ extern "platform-intrinsic" {
/// Select elements from a bitmask.
///
/// `M` must be an unsigned integer of type matching `simd_bitmask`.
/// `M` must be an unsigned integer or array of `u8`, matching `simd_bitmask`.
///
/// `T` must be a vector.
///
@ -360,7 +367,7 @@ extern "platform-intrinsic" {
/// The bitmask bit order matches `simd_bitmask`.
///
/// # Safety
/// `mask` must only contain `0` and `!0`.
/// Padding bits must be all zero.
pub fn simd_select_bitmask<M, T>(m: M, yes: T, no: T) -> T;
/// Elementwise calculates the offset from a pointer vector, potentially wrapping.